User:Zoey The Edgedancer/Sazed

"I am, unfortunately, the Hero of Ages"

- Sazed’s first words as Harmony in the book left after the Final Ascension

Summary
Sazed, also known as Harmony, is a Terrisman steward from Scadrial, and the Vessel of Harmony.

As a Terrisman born during the Final Empire, he was castrated as a boy to prevent him from being able to have children.

As he was born a Feruchemist, he was raised to be a Keeper, and member of an organization of Feruchemists which try to collect all the information they can about the world and the societies within it, and store all the information that they collect in their Metalminds. He listened to a Keeper recite all the information he had stored, and stored them all in his own Metalminds for later retrieval.

He decided to focus his learning upon old religions from the world before the advent of the Lord Ruler, ammasing five hundred and sixty-two different religions: their prayers, their beliefs, and their mythologies, into his metalminds.

Though he would soon grow discontent with feigned subservience to the Lord Ruler, and decided that he wanted to join in the rebellion against him instead of remaining quiet. This led to him joining Kelsier's Crew. Serving as the steward to Lord Renoux, and later to Lady Valette, assisting her in how to hide as a noblewoman in order to better collect information.

He was a majour figure in translating Alendi's journal and collecting information about the world before the Ascension and the leadup to it. And later in reading over the Terris Prophecies and Kwaan's Inscription. A process he underwent with the help of Tindwyl, and during which he fell in love with her, leading to him being greatly hurt during her death during the Siege of Luthadel, which brought about his depression and his losing faith in any religion.

After the death of Vin, who had taken up Preservation, and  Ati during the Battle of Hathsin, he came to the realization that he was the Hero of Ages spoken about in legend, and he took up both Shards and ascended, becoming Harmony, and he used his knowledge of religion and other information to re-craft the world, in a state much like how it used to be, but with majour changes to make it even more suitable for life, most notably creating the Elendel Basin.

He would watch over and protect mankind for the following centuries, but would be faced with the danger of a Shard he did not recognize approaching on Scadrial, Trell. He would write letters to Hoid speaking about this threat and his plans to create somebody who would protect and destroy, a Sword, which would turn out to be  Waxillium Ladrian who he groomed in a sense to be a weapon to fight against the oncoming attack.

Powers and Stats
Name: Sazed, Saze, Master Vaht, Hero of Ages, Rabzeen, Anamnesor | Harmony, The Jaggenmire, God

Age: Unknown | At least 340

Gender: Male | Male, possibly Non-Binary

Classification: Human, Terrisman, Keeper, Steward, Feruchemist, Chief Ambassador of the New Empire, Hero of Ages | Shard of Adonalsium, Vessel of Harmony,

Powers and Abilities: Human = Memory Manipulation via Copper, Mass Manipulation and Limited Quantum Manipulation via Iron Feruchemy, Enhanced Senses via Tin Feruchemy, Superhuman Physical Characteristics via Pewter Feruchemy, Regeneration via Gold Feruchemy, Temperature Manipulation via Brass, Statistics Amplification via Zinc and Steel, Age Manipulation via Atium,

Resitance to Pain Manipulation via Tin

Harmony = Immortality, Limited Omnipresence, Teleportation, Time Manipulation, Precognition, Telepathy (Type 1 and 2), Soul Manipulation, Limited Information Manipulation, Avatar Creation, Power Bestowal, Geology Manipulation, Biology Manipulation etc

Human =

Feruchemy
Sazed is a Full Feruchemist, capable of using all Feruchemically viable metals.

Feruchemy is the art of being able to store various aspects from yourself into a metal known as a Metalmind by converting it into Investiture, in order to pull upon for later use. This is especially useful as one can pull upon it at an increased rate in order to, in essence, get out a greater magnitude than what you put in, albeit for a greatly shortened degree of time.

When one stores an attribute, they would slowly return to the same amount they were at before storing even without Tapping into the Metal, so that it does not bring about a permanent loss of said attribute.

Over time, in using all of these metals to alter speed, strength, vision, mental speed, amongst other things, he became a very good warrior.

Despite being able to use all Metals, he does not have access to or knowledge of Cadmium, Bendalloy, Chromium, Nicrosil, or Electrum. Furthermore, he lacks the knowledge of how to properly use Duralumin, Aluminium, or Malatium, despite having access to them.

Steel
Steel Feruchemy stores ones speed. When storing it, one moves far slower, compared to moving through molasses. When pulling upon it one experiences a great burst of speed. While he can take the G's experienced by these speeds, he still has to worry about wind resistance and friction, which serve as a strict limiter of how fast he can go.

He sees this as one of the hardest Metalminds to fill.

Iron
Iron Feruchemy stores ones mass through manipulating their interaction with the Higgs Field. While Conservation of Momentum does apply to changes in mass via Iron Feruchemy, he can still use this in order to reduce his mass and take advantage of wind resistance to slow his fall from high distances.

Mathematically speaking, this can also change his terminal velocity, for a body with a lower mass has a lower terminal velocity than that with a higher mass.

Pewter
Pewter Feruchemy stores physical strength and muscle mass, so that, upon pulling upon it, one undergoes a brief yet dramatic increase in muscle mass, becoming larger and more muscular in the process and becoming significantly stronger.

Tin
Tin Feruchemy allows one to store a particular sense to pull upon for later, when storing the particular sense one is storing is far duller and less sharp. For instance, when storing eyesight he needed to wear glasses in order to see effectively.

Tapping sight causes the edge of the Windwhisperer's vision to blur, and sacrifices immediate field of vision in favor of a more distant, binocular view. . This cannot let him see that which was once invisible, it only compounds and increases what they could already see.

This can also store more than just the five main senses, for instance it could store the ability to feel pain.

Every Tinmind can only store one sense at a time, therefore to store and tap multiple senses one needs multiple Tinminds.

Zinc
Zinc Feruchemy stores mental speed, allowing one to think at a far faster rate than an ordinary human.

Brass
Brass Feruchemy allows him to store warmth and heat. He is immune to the heat produced by his own body by using this, but he is not immune to high temperatures in general. However, by carefully regulating his body temperature through effective use of storing and tapping, he could become effectively immune to flames.

Copper
Copper Feruchemy stores ones memories into a Metalmind for later use. This allows one to create large archives of memories which do not decay or become corrupted by the human mind. Therefore creating an essentially permanent archive of information. These are stored as countless different individual memories rather than a single large memory.

As a Keeper, he has many Copperminds stored with massive amounts of information concerning countless different topics.

When one stores a memory, they forget it. But can pull upon it in order to recall it. When the memory is in their head it is prone to undergoing decay or changes, but it would once again become permanent when stored back into the Coppermind.

Bronze
Bronze Feruchemy works to store ones wakefullness. It allows him to stay awake for extended periods of time, or to heighten awareness. When storing it induces a state of drowsiness.

Gold
Gold Feruchemy allows him to store health, leaving him sickly and weak while storing, but when tapping it, gains the ability to quickly heal from injuries, expel poisons, cure diseases, and has even shown the ability to cure cellular damage at the higher levels.

Atium
Atium Feruchemy allows him to store age, in order to become younger for a short amount of time. When storing he becomes older. This ultimately cannot last long as the soul wishes to return the body to its true age.

Knowledge
Due to his use of Copperminds, he is incredibly knowledgeable on a wide range of topics.

Most notably, he has knowledge on five hundred and sixty-two different religions from before the Ascension, memorizing their prayers, their beliefs, and their mythologies. And he holds that all faiths hold truth and value, and often preaches various religions to his friends and allies.

While his focus is on religion, he also holds knowledge on other things, such as healing, sanitation practices, or farming.

Harmony = As Harmony he gained an unimaginable degree of knowledge and power, however, he finds it difficult to act due to a mixture of his own ideals regarding mankind's autonomy, and due to the two contradicting Shards inside of him making any sort of action difficult.

Planetary Manipulation
He is capable of manipulating the geology of Scadrial on a planetary scale, changing the landscape greatly to make it more amicable to human life, and ending the constant streams of ash from the various volcanos littered across the continent. He also used this to form the Elendel Basin and the mountains surrounding it, which he made extremely fertile and luscious.

His manipulation of the planet works to such an extent he was able to alter the orbit of the planet to put it into a more comfortable and habitable orbit.

Biological Manipulation
He was capable of changing the biology of humans, plants, and animals on a planetary scale. Returning them all to what they once were before the changes made by Rashek during his Ascension.

Along with this, he was capable of reversing the damages caused by becoming a Savant, shown in how he was capable of curing Spook of his Savantism.

Power Bestowal
He is capable of turning individuals into Mistborn, as shown by how he made Spook into a Mistborn shortly after he fixed the world.

Telepathy
As he holds both Ruin and Preservation, he also holds the ability to simultaneously talk to people telepathically, and to be able to telepathically hear their thoughts. Allowing for a more complete form of communication.

However, he still holds the limitation of only being able to do this to those with some sort of spiritual damage, primarily those using Hemalurgic Spikes. This is why he had Wax be given a Hemalurgic earing, so that he could communicate with him. And it is due to this that, when praying, Pathians use an earing meant to symbolize a Hemalurgic Spike giving them a closer connection to Harmony.

Those that hold enough Hemalurgic Spikes are capable of being completely controlled by him. However, he respects people's free will enough to not impede so heavily upon it.

Knowledge
After ascending to Harmony his knowledge of and understanding of the world, its history, and underlying mechanics increased tremendously. Gaining an understanding far beyond what any human could even hope to attain. However, there are forces pushing to limit his knowledge.