Luz Noceda (The Owl House)

"I was nobody back home. But becoming a witch is my chance to be someone."

- Luz Noceda

Summary
Luz Noceda is a Witch on the Boiling Isles who originated as a normal girl living in the Human World.

She often got into trouble with authority due to her rampant imagination and inability to control herself, which peaked with an out-of-control book report that had her mother called to school. This incident lead to her mother deciding to send Luz to a Reality Check Summer Camp to deal with her wild personality. However, she ran away instead of going onto the bus, which led to her finding a portal to the Demon World, which she passed through.

Passing through it she found herself in the Demon Realm and met Eda Clawthorne, and, finding her normal life very unsatisfying, and seeing the Demon Realm as her dream world of magic and wonder, she decided to live with Eda and stay in the world for a while. And during her time in the Demon Realm she managed to make various friends, learn how to use Glyph Magic, and make it into Hexide Academy.

However, the Portal was damaged when she tried to save Eda from the Emperor. Trapping her in the world and leading her to have to research into a way to recreate it so that she could return back to her world.

During this period, she also became a teacher to Lilith and Eda in how to use Glyph Magic after they lost their ability to use more normal Magic.

Powers and Stats
Name: Luz Noceda

Age: 15

Gender: Female

Classification: Human, Witch

Powers and Abilities: Light Manipulation, Fire Manipulation, Plant Manipulation, Ice Manipulation, Invisibility, Sleep Manipulation with Sleeping Nettle Flowers,

Glyphs
As she is incapable of using magic through a normal method, she instead uses various Glyphs which stand for different fundamental elements. Which upon writing it the glyph would glow and vanish, bringing about the desired element.

Light
By drawing the Glyph for Light, she summons a small ball of light which floats into the air. The intensity of the spell can be changed depending on the size of the glyph circle.

Fire
By drawing the Glyph for Fire, she summons a ball of fire. If stuck to an object, this can catch said object on fire.

Plant
By drawing the Glyph for Plant, she causes flowers, and other types of plants or trees, to sprout from the Glyph.

Ice
By drawing the Glyph for Ice, she causes a pillar of Ice to form.

Combinations
She can combine together glyphs in a specifically set up circle and order in order to bring about certain effects.

The exact order and orientation of the circle and the elements is important, and doing it improperly can bring about unforeseen effects.

The only one with an exact known effect is a combination of fire and ice set on opposite sides of a circle, this forms a mist which spreads out across an area. By including the pollen of Sleeping Nettle flowers, it added to the mist an aspect of inducing sleep in those who breath it.

Through an unknown combination, she was able to turn herself invisible for as long as she could hold her breath.

Bilingualism
She is fluent in both English and Spanish, often speaking Spanish with her mother.

The language she uses primarily is English.