Edwarn Ladrian (Mistborn)

"The day of mighty men to be worshiped has gone, and with its passing goes the right of Allomancers to power"

- Edwarn to Wax before the latter dies

Summary
Edwarn Ladrian, also known as Mister Suit, is the uncle of Waxillium Ladrian and  Telsin Ladrian, and a high ranking member of the Set, working to overthrow the Elendel Government.

He once acted as the Fifteenth Head of the House Ladrian, until he faked his death in order to join into it more permanently. He acted as the primary funder for the operations of Miles Dagouter and the Vanishers.

He later was one of the leading individuals in the search for the Bands of Mourning, though he ultimately failed in his endeavors and was captured by Waxillium and sent to an Elendel prison for his crimes. Though was assassinated in his cell by a mysterious being.

Powers and Stats
Name: Edwarn Ladrian, Mister Suit

Age: Unknown

Gender: Male

Classification: Member of the Sit, Fifteenth Head of House Ladrian

Powers and Abilities: None Notable | Power Nullification via Chromium Allomancy, Regeneration via Gold Feruchemy, Limited Metal Manipulation via Steel Allomancy, Power Bestowal and limited Soul Manipulation via Hemalurgy

Base = As a normal human he had no particular abilities.

Hemalurgy Enhanced =

After using Hemalurgy he gained the abilities of Chromium and Steel Allomancy, and Gold Feruchemy.

For more detailed explanation, see Metallic Arts.

Steel Allomancy
Using Steel Allomancy he is capable of pushing on nearby metals. As with all Allomantic Metals, this cannot effect Aluminium.

Chromium Allomancy
As a Chromium Allomancy he is capable of burning away all of the metals of those he touches. Allowing him to empty their reserves and leave them relatively defenceless.

Gold Feruchemy
As a Gold Feruchemist he is capable of storing health and tapping into it in order to regenerate from wounds. The full extent of his regenerative ability has not yet been displayed.

When storing he would remain sickly and weak.

Hemalurgy
He is knowledgeable in Hemalurgy, and can take traits from other people through Hemalurgic Spikes by tearing it from their Spiritweb, killing the victim in the process, but allowing him to grant himself any Allomantic or Hemalurgic ability.