User:Zoey The Edgedancer/Spook

Summary
Spook also known as Lestibournes was a member of Kelsier's crew and worked for Elend Venture after the Collapse.

He spent much of his life on the street in the Eastern Lands, where he spent much of his time amongst the street gangs. He Snapped and awoke to his abilities as a Tineye at the age of five, and his father tried to kill him to hide the noble lineage of their family from the Steel Ministry as to not be slain for being "half-breeds". He would however would be saved by his uncle, Cladent, who took him to Luthadel.

He would later join Kelsier's Crew and it would change his entire life as he assisted in the defeat of the Lord Ruler. After which he would come to work with Elend Venture.

After the Catacendre he became known as the Lord Mistborn and became the legendary ruler of the Elendel Basin.

Powers and Stats
Name: Jedal, Lestibournes, Spook | Survivor of the Flames, Lord Mistborn

Gender: Male

Age: 15, 16 | 17 | At least 100

Classification: Tineye | Tineye, Pewterarm, Savant | Mistborn, Hemalurgist

Powers and Abilities: Tineye = Enhanced Senses via Tin Allomancy Savant = Enhanced Senses to a far greater degree, Superhuman Physical Characteristics via Pewter Lord Mistborn = Enhanced Senses via Tin, Superhuman Physical Characteristics via Pewter, Empathic Manipulation (Type 1 and 2) via Zinc and Brass, Limited Metal Manipulation via Iron and Steel, Extrasensory Perception via Bronze, Resistance to Extrasensory Perception and Empathic Manipulation via Copper, Precognition via Electrum, Statistics Amplification via Duralumin and Nicrosil, Limited Power Nullification via Aluminium and Chromium, Time Manipulation (Type 1) via Cadmium and Bendalloy, Power Bestowal via Hemalurgy

Tineye = During this moment in time, he was only capable of burning Tin.

Physically speaking, he was quite small and weak. Not very capable of combat.

Tineye
As a Tineye he is able to burn Tin in order to enhance his senses beyond what is humanly possible. Savant = During the events of Hero of Ages he burned and flared Tin for a very long period of time, leading to fundamental changes in his body and soul, making him into a Savant.

Along with this, he was stabbed by a Hemalurgic Spike during a battle, gaining the power of a Pewterarm.

Savantism
During his time in Urtaeu he became a Savant in Tin Allomancy, his senses becoming so sensitive to light and sound that he had to wear a blindfold and stuff his ears with cotton; otherwise he would be faced with intense pain from the overstimulation. But as a result of this, he can feel disturbances in the air, sense tremors in the floor, and could know where people were simply by how close their heartbeats sounded.

As noted above, this was both a blessing and a curse, giving him incredibly potent abilities as a Tineye, but also leaving him dependent upon Tin and crippling him with constant overstimulation.

After the Catacendre he was cured of his Savantism by Sazed.

Pewterarm
He was stabbed with a Hemalurgic Spike Invested with the power of a Pewterarm, giving him the ability to burn Pewter.

Burning Pewter allows him to gain strength far beyond that of an ordinary human, and also gives him an accelerated rate of healing.

Due to the nature of Hemalurgy, this let him open to Ruin's Influence, making him hear the voice of Ruin and be easily manipulated by him. Later, after finding this out, led him to tear it out of himself later.



Lord Mistborn =

Mistborn
After the Catacendre he was given the powers of a Mistborn, allowing him to burn all Allomantic Metals. Although he was made into a weaker Mistborn, not a Lerasium-Powered one.

His exact level of skill in any given metal, barring Tin, is unknown. However, he has had around a century worth of experience in being a Mistborn, and likely practiced often with his powers.

Due to the destruction of the Pits of Hathsin and the death of Ati, along with the already extremely limited supplies of Lerasium, he has access to neither Atium or Lerasium.

He was cured of his Savantism, leaving his Tin Allomancy far less potent.

For a more complete explanation of the metals, please look at Metallic Arts

Steel
Pushes on nearby metals and forms lines of light which connect to all metals.

If one pushes on an object heavier than themselves, they would be pushed away, and if it is lighter than themselves, it would be pushed away.

Iron
Pulls on nearby metals and forms lines of light which connect to all metals.

If one pulls on an object heavier than themselves, they would be pulled towards it, and if it is lighter than themselves, it would be pulled towards them.

Pewter
Pewter causes a great increase in strength when burned, this also brings about an increased rate of healing.

Tin
Tin causes a great increase in ones senses when burned.

Zinc
Zinc allows one to magnify certain emotions in their target, this is not able to make them feel anything they didn't before. It simply magnifies what is already there.

Brass
Brass allows one to soothe and lessen certain emotions in their target, this is not able to make them feel anything they didn't before. It simply lessens what is already there.

Copper
Copper is able to create an area where their Allomantic metals are masked, making them significantly harder to detect.

Bronze
Bronze allows one to hear the Allomantic Pulses created by the use of Allomancy, this allows them to detect the use of Allomancy and where it is being used through the direction of the pulse. Every metal has different frequencies and pulses, and a skilled practitioner can differentiate between them.

Duralumin
Duralumin, when burned, causes the next metal one burns to have its effect greatly magnified.

Aluminium
Aluminium, when burned, causes all metals to instantly burn away without any effect.

'Nicrosil
Nicrosil, when burned, causes the next metal the target burns to have its effect greatly magnified.

Chromium
Chromium, when burned, causes all of the target's metals to instantly burn away without any effect.

Gold
Gold makes one see a hallucination of who the user could have been.

Electrum
Electrum makes ones near future manifest as a misty shadow extending in front of them. This allows them to predict the future through their own future reactions.

Cadmium
Cadmium creates a bubble of space where time moves slower, the world outside mores far faster in comparison.

Bendalloy
Bendalloy creates a bubble of space where time moves faster, the world outside mores far slower in comparison.

Hemalurgy
Under the convincing of Kelsier's Cognitive Shadow, he began to do research into the art of Hemalurgy. , and he wrote a book upon the art.

Weakness: He is physically quite weak | As a Tin Savant his senses are so powerful that it is overwhelming and painful to him, forcing him to wear a blindfold and stuff his ears with cotton in order to prevent overstimulation, and, due to his Hemalurgic Spike, he is also highly susceptible to Ruin's influence and manipulation | None Notable

Key: Pre-Hero of Ages | Hero of Ages | Post-Catacendre