User:Zoey The Edgedancer/Vivenna

"Everything I’ve been—everything I was trained to do—has been a lie wrapped in hatred. I don’t want to go back to it. I’m not that person. I don’t want to be."

- Vivenna

Summary
Vivenna, also known as Azure, is the former Princess of Idris, an Awakener, and a Worldhopper who played a majour role in the growing war between Hallandren and Idris, and in the Pahn Khal Rebellion, she also once travelled with Vasher, before becoming the Highmarshal of the Wall Guard in Kholinar during the True Desolation.

History
She was born in 305 as the first daughter of the king of Idris, Dedelin. And ever since her youth she was trained to marry the God King of Hallandren. In accordance with a peace treaty established between the two nations.

During her youth she became close friends with Parlin, due to the close friendship between their father's, this friendship came to last for much of their lives.

Some time before 317, her mother perished, and it deeply effected her. Her death is the main source of the tension between her and her father, and is a large motivation for her to act more controlled and "perfect."

In the year 327, she was to be sent to T'Telir to marry the God King, but Dedelin's love for his daughter led him to decide to instead send his younger daughter, Sisirinah.

Not after she was sent away, Vivenna left her home and attempted to rescue Siri from her marriage with Susebron, going to T'Telir alongside Parlin. After arriving at the city, she looked for the Idrian's informant, Lemex, and in her search came across Denth and Tonk Fah., who led her to Lemex. Unknown previously to her, he was dying, and was involved in the sale of Breaths, considered heretical in Austrism. Before he died, he passed his Breaths over to her against her will, bringing her up to the Third Heightening.

They traveled in order to meet with a group of Idrians in the slums known as the Highlands, and while walking through it she became worried about her people being surrounded by gangs and prostitutes. When informed that the gangs and prostitutes were her people, and she began to notice symbols of Austre and mementos from Idris around the slums. She became disgusted and even more infuriated at Hallandren for forcing them into such a state.

They meet with Rira, Paxen, and Ashu, Idrian Slumlords in the Highlands, in order to discuss causing unrest in the city, hoping to stir up trouble will inspire and stir up the Idrians in the city and undermine Hallandren's attempts to go to war with Idris. However in talking to them she quickly realized that they are slum lords seeking personal gain and scolded them for their impiety. Before long she decides she wanted to walk out. But was interrupted by a Lifeless raid on the slums.

During the raid she fled and tried to get away from the dead soldiers, but was ultimately cornered by three Lifeless. She tried to Awaken some cloth torn from her dress in order to defend herself, but was unable to do so. Luckily, she was saved at the last moment by Clod, who fought off and destroyed the Lifeless, at the cost of gravely getting injured himself. This event led her to start seeing the importance of Awakening and how it can defend her, which also began to make her look into herself introspectively and see her true feelings about many things and why she came to Hallandren, and also she began to see Clod in more of a human light.

She was shortly after found and kidnapped by Vasher. Upon waking up, she was given Nightblood in order to see if she was evil, this left her extremely sick and made her vomit. Following this Vasher took it back from her, tied her back up, and left. She tried her hardest to escape, and found that she had to resort to Awakening in order to untie the ropes around her hands. This was the first time that she successfully used Awakening.

She fled from the building she was housed in and returned to the safehouse, and finding it empty went into the basement, where she found Parlin hung up and dead, and in her horror she noticed that she was surrounded by Denth and Tonk Fah, angry at her for what they assumed was discovering the truth and running away. In order to escape she used Clod's security phrase in order to order him to attack them in order to let her escape.

Following this she hid on the streets, left a Drab by her storing all her Breaths in a shawl in order to hide. She spent around a month trying to make it by on the streets, and during this time she managed to catch Tramaria, leaving her confused and dizzy, and with dementia, beyond what she would normally experience as a Drab. Her hunger and need for money led her to even consider prostitution, something she considered reprehensible. It was on this day that she was attacked by a group of thugs who went after her for the bounty Denth placed on her. However she was saved when discovered by Vasher, who threw Nightblood at them, having one of the thugs, effected by it, kill all of the others and himself. Following this Vasher slung her over his shoulder, and she fell unconscious.

A week later, she awoke in a room; cleaned, fed, and in nicer clothes.

In the Rosharan year 1172 or 1173, several generations after the Pahn Khal Rebellion, she journeyed to Roshar searching for Vasher and Nightblood, taking up the name Azure. After Queen Aesudan withdrew to the Kholinar Palace in 1174, she became the Highmarshal of the Wall Guard in Kholinar. Following this, she secured a monastery with a Soulcaster, and was shortly after approached by Hoid, who gave her aluminium panels to plate the inside of the monastery to prevent Voidspren from detecting the use of Investiture. This allowed her to safely keep the Wall Guard fed, and provide food for the city, without drawing unwanted attention by the Voidspren.

Vivenna joined in the assault on the Kholinar Palace and traveled to Shadesmar with Kaladin,  Shallan, and  Adolin in Nan 1174 (1174.2). Although she stayed on the nnnn after the rest departed, so that she could defend the ship. She eventually arrived in Lasting Integrity, and stayed there for months, remaining even after instituted their isolationist policy in early to mid 1174. Until she left around five months before Adolin and Shallan arrived at it, that is to say around Tanat 1174 (1174.9).

Appearance
In the beginning of her life, before she underwent changes in her outlook after the Pahn Khal Rebellion, Vivenna wore a simple grey dress and kept her hair in a knot, she actively kept her hair a solid black colour, and is skilled at keeping it as such even when filled with emotion. During her time in T'Telir however, this changed, and she began, however begrudgingly, to wear more colored and revealing dresses out of practicality. And during her time on the streets as a Drab, she cut off her hair to sell it.

She also no longer bothers with, keeping her hair at one set color, and just lets it change to match her feelings. With the exception of cases when she needs to keep it a certain colour or prevent it from changes for the purposes of a disguise or to not draw attention, as shown with her disguise as Azure.

Azure
As Azure she looks to be a lean Alethi woman in her mid-thirties, with light orange eyes and straight black hair that reaches halfway down her cheeks. Like most Worldhoppers, she is slightly shorter than average height by Alethi standards. She also wears gloves on both hands instead of just her safehand. She has two scars cross her face. She also wears an azure cloak, with a mail coif around her neck, and has a helm that she often carries in her hand. She wears her blade as a side-sword. At times, she wears her cloak partially wrapped, partially draped around her left arm.

Her sword is short and thin, with shorter, bare of any gemstones attached to the crossguard or pommel, and has a silver glistening basket hilt.

Personality
Due to her radical change in personality between her before her time in T'Telir and after it, her personality as a whole cannot be adequately described in a single section, thus it will be separated into a section describing her personality before she experienced her character arc, and after it.

Pre-Change
As a strict follower of Austrism and Idrian Dogma, she is very conservative and has issues understanding or accepting other cultures or religious ideas.

She has a hatred of those that draw attention to themselves in any way, both with bright colours and revealing clothing. She tends to view women in revealing clothes as being too sexually open and judges them for it. Following from this, she also shows disdain for prostitutes. This all also comes from her deep and burning hatred of Hallandren, from a mix of her faith, and her knowledge that her life was meant to be married to the God King and raped to bear his child. This all mixed together to give her a blind hatred of the nation and its people.

She views Awakening and the use of Breaths as being disgusting, seeing it as ripping out the souls of the people, and using it for selfish purposes. This is a large part of her reasoning behind her hatred of the Court of the Gods, seeing them as tearing away something vital from their peoples solely for their own benefit. Due to this, she doesn't understand how anyone can willingly follow them, and is confused by Jewel's faith in the Iridescent Tones despite having her Breath taken away by them.

She tended to judge people quickly based on superficial details.

Post-Change
However, after her experiences in T'Telir, Vivenna's worldview and personality were fundamentally changed, as exemplified in her choice to become an Awakener and travel with Vasher.

She realized that judging one based off their appearances is foolish, largely based upon Vasher's scraggily and unkempt appearance not fitting with his deep and technical knowledge about Awakening.

She also managed to discover herself and her desires, realizing that rulership is not for her. Thus she turned against the idea of becoming Queen that was forced upon her over her life. She also stopped turning against Awakening solely due to her religious teachings, she deigned that it had nothing to do with her teachings, and she no longer wanted to be weak and powerless, so turned towards learning it as a way to get rid of her feelings of powerlessness.

Clod
Her relationship and views on Clod are complex and fluctuate. She used to see him as a mindless drone made by blasphemous means, anathema to Austre, nature, and morality in general. Though at times she came to see a degree of humanity remaining in him, bettering her perception of him.

Dedelin
She has a very strained relationship with her father, motivated by the manner in which he raised her to fill the role of the wife to the heretical God King of a land she hated, in order to be raped to bear an heir. And also due to the death of her mother.

Dedelin, on the contrary, greatly admires her for her devotion and maturity, and also has a deeper fondness for her due to how she reminds him of his late wife. She loves him more than Siri, and this is a large motivation for him sending Siri to Hallandren instead of Vivenna.

Denth
She came to trust Denth and see him as a friend, and someone she could rely upon.

After being attacked by him, and learning of what he truly was using her for, and how he was only keeping her as a prisoner, she came to hate him. Although her prior thoughts about him led to very conflicting feelings regarding the man.

Parlin
She has been close friends with Parlin since childhood, and they are both very fond of one another.

Powers and Stats
Name: Vivenna, Princess, Azure, Highmarshal Azure

Origin: Warbreaker

Age: 22 | Several Generations Old

Gender: Female

Classification: Princess of Idris | Awakener | Drab | Highmarshal, Worldhopper, Awakener, Commander of the Kholinar Wall Guard

Powers and Abilities: Base = Hair Manipulation (She is capable of changing the length of her hair, and modify her hair colour) Awakener = Hair Manipulation (She is capable of changing the length of her hair, and modify her hair colour), Enhanced Senses via Perfect Pitch and Perfect Colour Recognition (Due to her wealth of Breaths, she has an extraordinarily high ability to discern between different sounds and colours, to an extent far beyond that of any human), Extrasensory Perception (She is capable of sensing those around her, and tell when she is being watched, via sensing the Investiture in living beings surrounding her. She can also detect and measure the Investiture contained within an individual being, and make out the density of Investiture in each BioChromatic Breath of a person), Longevity (As she holds a great amount of Breaths, her lifespan and general has been extended. She is still alive and look syoung even "multiple generations" after the events of the Pahn Khal Rebellion, only looking a few years older), Multilingualism, Possibly Language Decipherment (She was capable of understanding and speaking the Alethi Language, but it is not known if this is due to her learning the language, or through the use of some sort of Language Decipherment through Connection Manipulation as practiced by many other Worldhoppers and Bondsmiths), Resistance to Poison Manipulation and Disease Manipulation (Despite not reaching the Fifth Heightening, she still has the benefit of increased resistance to most toxins, diseases, and physical ailments. This is just not has strong as those that have reached the Fifth Heightening) Drab = Resistance to Extrasensory Perception (As she lacks any Breaths or Investiture, she is unable to be detected by Life Sense)

Attack Potency: Average (She is an ordinary person without any notable level of strength beyond that of an ordinary woman of her age) | Unknown normally, Above Average as Highmarshal Azure (As the Highmarshal of the Kholinar Wall Guard, she is rather fit and strong, and is able to effectively fight to defend herself and others, but is notably still said to be lean.) | Unknown, likely Lower (As a Drab she is weak and frail

Intelligence: She is a well educated woman who spent her life with the education and tutoring of a royal. However, in the beginning, she had no knowledge of Awakening beyond what she was told by the Idrians. This was until she began to be taught how to Awaken by Vasher, and over the years became a very knowledgeable and skilled Awakener. | As a Drab her mind is fuzzy and she is constantly in a state of disorientation, and her sense of time is rather skewed. However her intelligence and knowledge in of itself is unaffected.

Weaknesses: None Notable | At first she had no idea how to Awaken, and couldn't do so even when trying her best in order to do so. However this weakness was grown past once she began being taught by Vasher. As Awakening uses Breaths, she only has a finite ability to Awaken objects. Her Life Sense cannot detect Drabs, it can also be interfered with or blocked by Aviar, Copperclouds, or a Soulbearer storing all of their Investiture into a Nicrosilmind. | As a Drab her immune system is much weaker and she is left vulnerable to many sicknesses, including many native to Hallandren that she hasn't built up an immunity due to a mix of growing up in Idris, and most of her time in Hallandren being spent with a magically enhanced immune system. Alongside this, her mind is fuzzy and she is often left disoriented; it also leaves her more prone to depression and more irritable. Furthermore, she was sick with a very strong disease which would have killed her if she left it untreated for longer. Drabs are also said to lose their charm and become less attractive, though this has not been displayed from Vivenna.

Royal Locks
The Royal Locks are a hereditary trait in the Idrian Royal Family, ultimately passed down by the Returned Vo. Through this, she can change her hair color or cause her hair to grow quickly at will. This usually changes to match with her current emotional state, however, she has trained herself to be able to change it to whatever colour she desires through focus and discipline. Through focusing she can also cause her hair to quickly grow in length, although this causes her to grow hungry and exhausted.

Her control over her Royal Locks is very high, and she can easily keep her hair the same colour, even under intense emotion.

Hair Colour Indicators

 * Black: Calm or control
 * Red: Anger, embarrassment, or passion
 * Blonde: Happiness or excitement
 * White: Fear, intimidation, or panic
 * Brown: Saddened or upset

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 * Green: Disgusted
 * Pink: Unknown

Heightening
She had roughly 600 Breaths, bringing her up to the Third Heightening, this is likely much higher after her years of training under Vasher.

Aura Recognition
Aura Recognition is the ability to is the ability to see the Breath auras of others, and make out around how many Breaths an individual has, this also allows one to make out the exact amount of Investiture within each Breath as well, with the incredibly Invested Divine Breaths only registering as a single one to their sense, but one can still make out just how dense with energy said one Breath is.

This also gives one the instinctive ability to not only quantify how much Investiture they have, but make out what Heightening they should be at. With her able to make out the Heightening of any person she looks at, as long as they aren't suppressing their Breath.

Perfect Color Recognition
Perfect Colour Recognition is the ability to instantly and instinctively determine exact shades of colors and their hue harmonics. He can make out even the smallest differences in colours, and instinctively measure exactly how many "steps" a colour is away from its perfect form. This includes being able to tell apart colours whose differences are so minute to not be perceivable to an ordinary human.

Life Sense
While not perfected as it is with those of the Fourth Heightening, she still has a Life Sense far beyond that of any human. Life Sense is the instinctively sense other people around you, and tell when you are being watched. She can feel them in a rather large, but unspecific radius, and can pinpoint the approximate location of where people and other living beings are in her proximity. Thus he becomes essentially impossible to sneak up on, due to a constant awareness of all living things surrounding her.

Despite being very potent and bordering on perfection, she is unable to detect Drabs due to their lack of Investiture, she is also unable to detect Lifeless. It can also be interfered with or blocked by Aviar, Copperclouds , or a Soulbearer storing all of their Investiture into a Nicrosilmind , and cannot detect that which is blocked by Aluminium. This is due to all these methods working to make a being devoid of Investiture, or seemingly devoid of Investiture. While non-Nalthians do not have any Breaths, they almost always have more Investiture than a Drab, therefore, non-Nalthians can still be detected.

Vivenna's Sword
She has an Invested Blade, most likely created via Awakening. It is very similar to Shardblades, and is said to share various similarities with Nightblood. It is however less Invested than and less powerful than Nightblood.

Worldhopping
She has knowledge on how to travel between different planets throughout the Cosmere, by passing into a Perpendicularity and travelling through the Cognitive Realm between Subastrals, thus allowing her to gain access to any planet with a stable Perpendicularity. This is the method that she used in order to travel from Nalthis to Roshar.

Keys: Base | Awakener | Drab