User:Zoey The Edgedancer/Waxillium Ladrian



"The definition of a lawman, Uncle, is easy... He's the man who takes the bullet so nobody else has to."

- Wax

Summary
Waxillium Ladrian also known as Asinthew is a Twinborn and High Lord of House Ladrian on Scadrial. In his twenties he became a Lawman, focusing his attention on the Roughs in order to escape Elendel's politics, and earning great fame for his exploits. Though after seemingly killing his wife, Lessie, in a hostage situation concerning Bloody Tan, he would return distraught to Elendel to manage House Ladrian after the apparent death of his uncle and sister.

He became a majour figure in the fight against and defeat of the Vanishers, Bleeder, and the Set. And the eventual discovery of the Bands of Mourning.

Powers and Stats
Name: Waxillium Ladrian, Asinthew, Dawnshot

Age: 42

Gender: Male

Classification: Lawman, Twinborn, Skimmer, Coinshot, Crasher, High Lord of House Ladrian

Powers and Abilities: Base = Mass Manipulation and limited Quantum Manipulation via Iron Feruchemy, Metal Manipulation via Steel Allomancy, Weapon Mastery with Firearms, Resistance to Empathic Manipulation via Aluminum-Lined Hat Bands of Mourning = All previous abilities, along with

Feruchemy

Temperature Manipulation via Brass Feruchemy, Memory Manipulation via Copper Feruchemy, Regeneration and immunity to Poison Manipulation via Gold Feruchemy, Enhanced Senses via Tin Feruchemy, Superhuman Physical Characteristics via Pewter Feruchemy, Self-Sustenance via Bendalloy Feruchemy and Cadmium Feruchemy, Limited Soul Manipulation via Aluminium Feruchemy and Duralumin Feruchemy, Luck Manipulation via Chromium Feruchemy, Limited Mind Manipulation via Zinc Feruchemy

Allomancy Metal Manipulation via Iron Allomancy, Limited Power Nullification via Chromium Allomancy and Aluminium Allomancy, Empathic Manipulation (Type 1 and 2) via Brass Allomancy and Zinc Allomancy, Limited Time Manipulation (Type 1) via Bendalloy Allomancy and Cadmium Allomancy, Extrasensory Perception via Bronze Allomancy, Limited Precognition via Electrum Allomancy and Atium Allomancy, Power Enhancement via Duralumin Allomancy and Nicrosil Allomancy, Superhuman Physical Characteristics via Pewter Allomancy, Enhanced Senses via Tin Allomancy, Resistance to Extrasensory Perception via Copper Allomancy,

Weakness: Due to a traumatic experience with a misfire, he tends to act very nervously concerning hostage situations.

Metallic Arts
As a Twinborn, Waxillium is capable of using both Allomancy and Feruchemy, being able to use Steel and Iron respectively.

Steel Allomancy
Steel is a External Physical Pushing Metal allows him to push on nearby metals, and also produces countless lines of blue light that only he can see, these lines connect to all nearby metals and can show him where any metal is, even if it is behind obstructions, although obstructions do weaken his Allomantic sense.

The strength of his push is proportional to their own mass, therefore the strength of a push becomes greater the greater the mass of the Allomancer. If he is pushing against something of a mass greater than himself, he gets pushed, if it is lighter, he pushes the object. Due to this is works well with his Iron Feruchemy, allowing him to make himself heavier or lighter in accordance with what he wants to do.

He uses this to soar through the air by pushing against the ground with coins or other pieces of metal. And in order to push against bullets in order to give them greater penetrative power.

Like with most Invested Arts, it is not able to effect Aluminium or its alloys, these cannot be pushed and the lines do not connect to them, leaving them undetectable.

Iron Feruchemy
Iron Feruchemy allows him to change his own mass through manipulating his interaction with the Higgs Field. By storing Mass he becomes lighter, and upon tapping into the Metalmind, he can become significantly heavier for a short moment of time. He consistently stores around 25% of his Mass, making him light on his feet.

He typically uses this to adjust his mass for the purposes of his Steelpushes, making it so he could change the strength of his Pushes.

This works together with Steel Allomancy due to the Law of Conservation of Momentum, making his velocity increase or decrease in proportion to his changing mass. That is to say, when his mass increases, his velocity decreases, and when his mass decreases, his velocity increases.

Resonance
As a Twinborn, his Allomantic and Feruchemic powers work together and produce a new ability, this being his Steel Bubble. This is a usage of his powers in order to create a field around himself that automatically curves away any metal trying to enter the Bubble, but it doesn't effect any of the metals on his own body that he actively chooses not to effect with it.

Law Enforcement
Due to spending twenty years in the Roughs acting as a Lawman, he became very proficient in finding and capturing criminals. His exploits are a matter of public record, kept at the university in Elendel where they are studied by students of law and criminology.

This time spent as Law Enforcement helped temper his skill as a Marksman and as an Investigator.

Notable Cases
 * Peret the Black: A Pewterarm rapist
 * Pars the Deadman: A butcher turned murderer.
 * Dashir Boys:
 * Rick Stranger:
 * Ape Manton: A criminal which nearly got the better of Wax, torturing him for days. However he managed to escape and capture Manton
 * Bloody Tan: An unhinged mortician who created grisly scenes with his victims bodies.
 * Miles Dagouter: A lawman gone criminal. Leader of the Vanishers.
 * Paalm: an insane kandra.
 * Edwarn Ladrian: Wax's long lost uncle and member of the Set.

Metallurgy
He holds knowledge of metals and metallurgy even beyond the core Allomantic Metals.

He hypothesized that the metal used to make the firearms of various Vanishers was an aluminium-scandium alloy.

Equipment
Waxillium is a very skilled marksman, his skill tempered over the course of over twenty years.

He wields various different forms of Firearms.

Aluminium-Lined Hat
He wears an Aluminium-Lined Hat, which is an Allomantically-Inert Metal and works to block him from being effected by Emotional Allomancy while he wears it.

Hemalurgic Spike
He has a Hemalurgic Spike filled with an unknown charge as an Earing, he uses this to be able to communicate with Harmony. But after the events of Shadows of Self he became disillusioned and angry with his God and stopped using it. Leaving Harmony unable to communicate with him.

Vindication
Vindication was created by Ranette for Waxillium, and is one of his most used guns, it is an 8-Chamber Revolver. But as it was created to fight against Allomancers, it is constructed to only hold six ordinary rounds, with the other two rounds being specialized Hazekiller Rounds. These are skipped in normal usage, but pulling a lever on the grip and spinning the hammer locks it onto the additional chambers.

It also has an "Allomancer-only" safety; a hidden internal switch that only a Misting or Mistborn can see or access via an ironpull or a steelpush. The safety disables the gun, making it nearly impossible to turn it on its owner.

It is made of Invarian Steel, a metal alloy which is stronger and lighter than ordinary steel, allowing it to remain relatively small and light compared to most 8-Chamber Revolvers.

Hazekiller Rounds
Vindication is able to fire various different types of Hazekiller Rounds, specialized to deal with different types of Allomancers. These are especially dangerous to Allomancers, even more than Aluminium bullets, as Coinshots or Lurchers wouldn't be able to tell that they shouldn't push/pull upon it, while with Aluminium bullets they would be able to tell right away that it is Investiture Inert; therefore it possess an aspect of surprise.

Coinshot: Rounds with a ceramic tip that keeps travelling after the metal of the bullet has been pushed away.  Lurcher: Rounds with ceramic sides that explode when pulled on, causing shrapnel, which is said to be harmful, but not lethal.  Tineye: Rounds that make a loud noise when fired and a different noise when they hit. They are intended to disable rather than harm, taking advantage of the greatly enhanced senses of Tineye Mistings.  Pewterarm: Rounds that are larger and packed with more gunpowder. They are intended to overpower the resilience of a pewterarm until death.

Sterrion 36
The Sterrion 36 is a double action, six chamber revolver with an unadorned steel-alloy frame. Wax typically carried two and wielded them at the same time.

Model .44-S
The Immerling .44-S is a snubnose variant of the model .44, designed by Immerling Arms. It is designed to be smaller and easier to conceal, and Wax carries one in a shoulder holster when he does not want to appear overtly armed.

It is six-chambered with a smooth reload, using a patented "break-frame mechanism" instead of the typical swing-out cylinder. It is described as being slightly inferior to the custom-made guns by Rannete.

Terringul 27
The Terringul 27 is a long-barrel handgun that holds six rounds, which Wax typically fills with hollow-point bullets. He does this so that they lodge into objects instead of penetrating too deep and injuring bystanders, and so that they can serve as better anchors for Steelpushing. Due to this, he doesn't use it as a weapon, but as a method to better his Steelpushing through the creation of Anchor points, benefitted by the Hollow-Point bullets, which have less penetrative power, and the long-barrel of the shotgun, which increases accuracy.

Ambersair
The Ambersair is a revolver made by Ranette for Waxillium. He lost it during his fight against Miles on a train.

-

Bands of Mourning


"The power they offer is something... Sublime and devastating at once. Dangerous because of what it could do in the wrong hands, yet somehow more dangerous in your own."

- Wax and Marasi on the power of the Bands of Mourning

The Bands of Mourning are a legendary set of Feruchemical Bracers, which in truth were a Spearhead made of every Allomantic Metal interwoven into it in wavy patterns. This was more invested than any other Metalmind hitherto observed. It can store all forms of Feruchemy, and also grants the user the ability to use all forms of Allomancy. The amount of Investiture was such that Marasi actually saw the Mists emanating from her when she used it.

He only used them briefly and they are not a part of his normal arsenal.